Raiding Rainbow uses an Assisted Merit System to award and distribute loot. What this means is:
- Raiders are awarded "fake dkp", which is split into three categories:
- Raid Points, which are a representation of your attendance.
- Item Points, which are a representation of your looted items.
- Fuck-up Points, which represent the number of recent raid wipes you have caused. More on this later.
- Officers use Item and Raid Points to determine the ideal winner.
- In cases where referring to Raid and Item Points will not suffice, officer discretion will take into account several other factors, including but not limited to:
- Seniority
- Player Skill
- Guild Contribution
- Fuck-up Points™
Raid points are, essentially, a number that indicates your attendance over the last 60-day raiding window.
How do I earn Raid Points?
Raid Points are awarded in 10-minute intervals. What this means is:
- Every 10 minutes, a snapshot of the raid is taken. As long as you've attended at least 5 of those minutes, you will be awarded 1 Raid Point.
- If you are not physically in the raid, you will be added to the wait list groups (groups 6 to 8), and be awarded dkp in the same method.
- If you go offline, you have 10 minutes to log back in, or you will be removed from the raid and will no longer gain Raid Points.
- If you are queued in a wait list, and are not readily available when we need you to come in, your points for the night will be wiped.
Item Points are a representation of the loot you have received over the last 60-day raiding window.
How do I earn Item Points?
Every time you 'purchase' an item, you gain Item Points equal to the value of that item. You never spend item points, only gain.
How are Item Costs determined?
- Prior to entering the instance, the officers go through the loot tables and assign each drop a Rank, from 1 to 6.
- The Rank of an item will generally be equal to it's quality:
- Rank 1 - White
- Rank 2 - Uncommon
- Rank 3 - Rare
- Rank 4 - Epic
- Rank 5 - Legendary
- Rank 6 - Artifact
- In exceptional cases where items are vastly superior to those of similar items, such as being higher item level, having much more desirable stats, etc, they will be assigned a higher rank.
- In exceptional cases where items are vastly inferior to similar items, they will be assigned a lower rank.
- When there are items that are more common than their counterparts, such as trash drops, we may assign them a lower rank.
- All tier items will be set to Rank 3.
- After the Item Rank is determined, the cost of the item is then multiplied by the Zone Modifier.
- The Zone Modifier is a number that we used to multiply the Rank by to determine the finally item cost.
- The harder the instance, the higher the Zone Modifier will be, thus further increasing the item cost. An example would be Sunwell Plateau having a Modifier of 13, while BT may only have a modifier of 8.
Item Rank * Zone Modifier = Final Cost
Members can see more examples of our system in the forums.